Introduction
1.
Mod structure
2.
Publishing to the Steam Workshop
Sandbox
3.
Sandbox Basics
4.
Further Ship Testing
Blocks
5.
blocks.lua
5.1.
Basic Fields and Hull
5.2.
Block Features
5.3.
Block Extensions
5.3.1.
Getting the most out of block extensions
5.4.
Getting Blocks to Show Up in the Campaign's Databank
5.5.
Commands
5.6.
Resource Containers
5.7.
Resource Collectors
5.8.
Resource Producers
5.9.
Generators
5.10.
Thrusters
5.10.1.
Rotator Thrusters
5.11.
Torquers
5.12.
Factories
5.13.
Shields
5.13.1.
Void Shields
5.13.2.
Power Armor
5.14.
Teleporters
5.15.
Melee blocks
5.15.1.
Other Collision: Bumper and Elasticity
5.16.
Explosive Blocks
5.17.
Invulnerable Blocks
5.18.
Blocks with Lifetimes
5.19.
Noclipping Blocks
5.20.
Environmental Blocks
5.21.
Seeds
5.22.
Roots
5.23.
One-Use Blocks
5.24.
Cosmetic Features
5.25.
Shrouding
5.25.1.
Transparency in Shrouds
5.25.2.
Getting More Than Three Colors
5.25.3.
Centering Shrouds on Non-Turreted Blocks
5.26.
Cannons
5.26.1.
Fragments
5.26.1.1.
Bullet Poofs
5.26.1.2.
Anti-Bullet Poof Stages
5.26.1.3.
Muzzle Flash
5.26.1.4.
Bullet Shaping
5.26.1.5.
Fragbeams
5.26.1.6.
Barrage Frag
5.26.1.7.
Flamethrowers
5.26.1.8.
Phase Frags
5.26.2.
Cannon Boosts
5.27.
Lasers
5.28.
Launchers
5.28.1.
Blueprint Drones
5.28.2.
Launcher Chaining
5.29.
Turreted Weapons
5.29.1.
X-Spaced Barrel Beams
5.29.2.
Y-Spaced Barrel Barrage
5.29.3.
Cosmetic Launchable Laser Printer
5.30.
Point Defense Weapons
5.31.
Charging Cannons and Lasers
5.32.
Always and Never Firing Weapons
5.32.1.
Always Fire Weapons as Decorations
5.33.
One-Use Weapons
5.34.
Combining Weapon Types
5.35.
Other Features and Fields
5.36.
Features and Fields Not To Use
Shapes
6.
Vanilla Shapes
7.
shapes.lua
7.1.
Mirrored Shapes
7.2.
Calculating Port Positions
7.3.
Port Flags
7.4.
Root Shapes
7.5.
Niche Port Flag Combinations
Audio
8.
audio.lua
8.1.
Mixing a Stereo File Down to Mono
Factions
9.
factions.lua
Regions
10.
regions.lua
10.1.
Fleet Spawning
10.2.
Unique Fleet Spawning
10.3.
Subregions
10.4.
Multiple Regions in One Mod
10.5.
Structures on Asteroids
10.6.
Nonfunctional Asteroid Flags
Cvars
11.
cvars.txt
Other References
12.
Standard Deviation Fields
13.
UPS
Light
Rust
Coal
Navy
Ayu
Reassembly Modding by Example
Launcher Chaining