Other Collision: Bumper and Elasticity

Elasticity

Bounciness of a block when it collides. More elasticity means more bounciness. Should be between 0.0 and 1.0.

{ 17000
    elasticity=0.4
}

Bumper

Does not take melee damage when colliding. Anti-melee armor.

{ 17000
    features=BUMPER
}