Other Collision: Bumper and Elasticity
Elasticity
Bounciness of a block when it collides. More elasticity means more bounciness. Should be between 0.0 and 1.0.
{ 17000
elasticity=0.4
}
Bumper
Does not take melee damage when colliding. Anti-melee armor.
{ 17000
features=BUMPER
}