Melee blocks
Sentinel armor spikes have meleeDamage
set to 5.0, which equates to 500% of base collision damage.
{ 17000
features=MELEE
-- This is a multiplier to melee damage.
meleeDamage=5.0
}
Sentinel armor spikes have meleeDamage
set to 5.0, which equates to 500% of base collision damage.
{ 17000
features=MELEE
-- This is a multiplier to melee damage.
meleeDamage=5.0
}